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Frostgrave - FGV111 - Lich & Apprentice
In Thaw of the Lich Lord, you can cast a certain spell called Lichdom:
This spell may only be cast by a wizard. It is a dramatic and horrifying process wherein the wizard tears his soul from his body, animates his own lifeless corpse, and then returns his soul to his new undead form. It is an agonising experience that can go catastrophically wrong, and is only practised by the most insane or foolhardy wizards. A wizard that successfully casts Lichdom immediately becomes a lich.
Two 28mm sized Pewter miniatures, supplied unpainted.
Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master, and more than a dozen other henchman types are available for hire, from lowly thugs to heavily armoured knights and stealthy thieves. Wizards can expand their magical knowledge by unlocking ancient secrets and may learn up to 80 different spells. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting them into an ongoing campaign that players will find the most enjoyment. In the campaign section, players will find treasure tables, rules for establishing bases, and even tables for wandering monsters. The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City.
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